“Aha” Moment

My “Aha” Moment came from after reading the article from game-based learning. One thing that is very simple yet I did not realize was that games don’t have to be competitive to be an effective learning tool. Cooperative games can enhance discussion among the students and can also make students more social in the class. 

Currently, the game that I played in my class is Kahoot!, which is a point-based game that is very competitive. Through the article, I learned that playing more cooperative games can be advantageous, but with regards to competitive games, I would also modify the game so that winners won’t be able to win by a large margin. Furthermore, I would change the game to a team-competitive game rather than a solo-competitive game to ensure there will be teamwork even in a competitive game.

Implications

With the idea of game-based learning, I believe I will incorporate more games into my lesson. These games will be cooperative rather than competitive. One idea I had was a game that allows students to experience what a typical auditor may encounter during a typical workday. The game will allow students to choose how to react to situations and based on the response, different outcomes may result. This type of game will promote the sharing of ideas and also allow students to work cooperatively.

The idea of micro-learning very interesting. In a “traditional” class like mine where instructors and students are together in a classroom, micro-learning can be difficult to implement as micro-learning relies on short bursts on learning, while a typical class is the opposite. An idea to incorporate micro-learning into a class can be done as a “pre-reading” exercise for students to take home. These materials can be short and incorporate into technology like a phone application.

Trends

I love games – board games, video games, trivia games, etc. Games are also often included in the class like elementary and high school as part of the learning activity because kids love games. However, when it comes to adult learning, I realize I was not able to encounter many adult classes where games are incorporated into the lesson. Why is this the case?

As stated in the article (reference here), some adults do not like to play games. Furthermore, adults tend to be less exposed to games in the workplace as it is not considered an efficient way of learning. However, this is not the case, game-based learning should be incorporated into adult learning because it is a great learning tool!

The article provided several suggestions for instructors that want to implement game-based learning. One of the ideas my partner and I discussed in great detail was the idea of being social during game-based learning. Interaction through gaming will allow students to generate discussion and make it easier for them to share their ideas. Ultimately, this will allow students to learn from each other and applied their knowledge in a fun and engaging manner.

Another topic my partner and I discussed is micro-learning. Micro-learning is a short period of learning that can be done in various place or time. One advantage of micro-learning is that it can be done anywhere. With how much time we spend on our phone or computer, micro-learning does not require us to sit in a classroom and acquire knowledge in the “traditional” way. For more information regarding micro-learning, I suggest you visit my partner’s blog here.